Eve can you probe cloaked ships




















CCP should probably find some way of dealing with it. For the rest of us who field sane numbers of characters, I think CCP could eliminate most of the negative consequences of cloaking by simply adjusting the host ships and their abilities:.

No more bombers. No more covert T3Cs or Stratii. Maybe throw them a fitting service and a scan-probe bonus, to boost their utility? Full stop. Kill it with fire. Killing interdiction nullification would actually demand some level of skill and attention from scouts, while also giving defenders a shot at preventing enemy scouts from accessing key locations.

Forcing people to risk some assets if they want DPS to pour out of a covert cyno would balance the risk:reward for covert hunting while providing opportunities for clever defenders to land some appreciable counter-dunks. Defending players are free to sit in stations or on tether all day, observing whatever they want. They can field cloaked ships too. With covert bridge mechanics adjusted, a cloaked ship floating around in local no longer poses the constant threat of twenty-five thousand DPS-worth of bombers spontaneously appearing at any moment.

With nullification gone, keeping cloakers out of your space by policing your stargates becomes feasible. We tried blackout. Removing local or removing cloaked users from local is clearly not a viable solution to the intel problem. If CCP adjust the capabilities of the host ships, the cloaking itself can be made less-problematic. It has a very rising tide lifts all boats manner of achieving the desired results.

Making a cloak use fuel is just an annoyance and making it use cap still keeps it practically infinite. The best solution following your line of thinking would be making cloaks have a limited charge that can only be refilled by docking.

In wormholes the only people ruining my mining are uncloaked. I asked you a question that you think has an obvious answer. So answer it. Poor lil carebear…. Will you, at ANY point during the day, worry about your ship being lost? On the other hand, if you are worried about your ship being lost, then what precise mechanic do you think the natives could use to find you?

My reading comprehension is just fine. You implied that you know how to find cloaky campers and insulted me for not knowing. Like I said, get good… stop being a scared little bitch. Be the trap instead of being afraid of the trap. Problem solved. So in other words your answer is to sit around and do nothing? Are you new to eve? And the reason why we got the storms. Every fc I have flown with wants a d-scan of the enemy comp. Not a local count. Space weather is too random and spread to be considered a fix.

Frankly, Triangle Weather has me unimpressed. You mean how one storm that moves at a rate of 1 system every days impacts them? Just think of it like a nuclear submarine, which could potentially stay under for months.

Messing around with fuel mechanics is just silly and annoying. Instead, distinguish between passive and active sensors, and only allow passive ones while cloaked. Severely gimping sensors and communications would be a lot simpler, and more in line with the stealth weapons of reality.

A cloaked ship should show up on a Dscan which would allow you to gather your intel without making cloaks pointless entirely.

A cloaking device, when activated, should begin a countdown timer just like reloading missiles. It could be a long timer, say an hour or two. Plenty of time for an active scout or a hunter looking for prey. An hour or more makes it sorta easy for someone to just set a timer to come back, reposition then go do something else for another hour.

The major problem with working on cloaks is in fact their use. For null they are a pain to the point that many would like to see them gone entirely. Every ship you fly has a cloak fitted or in the cargo because cloaks are life in wormholes. Right but wormholers actively use their cloaks for scouting and hunting.

Usually for short periods of time. So they should be unaffected by changes meant to end cloaky camping. Making cloaks have a cycle time and cause low heat buildup, a very very small ammount, is an interesting thought too. Plus cloaky hunters would be going into a fight with damaged weapons and a lot of high slot heat if they took too long or traveled far. The best option for cloaking is simple. Make all cloaks operate like mining crystal or laser crystals not just covert cloaks, yes all cloaks.

The cloak burns out, destroyed and removed from the game in 6 hours of cloaking or depending on some type of skill.

The damage is not repairable nor can a person reprocess the module. It removes isk from the game as well. And also promotes lots of indy jobs all over the galaxy more resource usage. If you think about it.

Cloaking that bends all frequencies of the electromagnetic spectrum must be generating a lot of heat and use a lot of power. The other thing CCP can do is cloak failing. Promoting hunters to scan down and killing them and also to stop cloaky campers from just cloaking up in hostile system going to their job for several hours and then returning home uncontested.

They will have to sit at their computers constantly. The exact same arguments about perpetual cloaking, cloaks using fuel, etc. As long as cloaky camping was to your benefit, you were quick with a HTFU response. Login Register.

Sophia 'Alizabeth' S. EVE if up to me, would be a very harsh, dark, dystopian place where bad stuff happens. EVE should be an absolute hellscape of terribleness. About the author Sophia 'Alizabeth' S. November 10, Basic Logic. Basic Logic Basic Logic. Menaiya Basic Logic. Carvj94 Basic Logic. Garreth Vlox. Winston Archer. Noob Winston Archer. Arrendis chimpy. Moomin Amatin Arrendis. Not a Null Bear Arrendis.

Carvj94 chimpy. Moomin Amatin. Rammel Kas Moomin Amatin. Hey I've gotten used to feeling safe being cloaked but the other day this blob army was able to warp right to me even while I was cloaked. It's not impossible they have the location of my bookmark but I just want to know if it's possible for cloaked ships to be scanned down and warped to either with high level skills or equipment.

Showing 1 - 4 of 4 comments. Shotgun View Profile View Posts. Of course if you were sitting at a warpable object planet, moon, etc , it could have been luck that a gang warped to that location as well for whatever reason. I never understood the concept of stealth when your name in local gave you away. I want a little tension for both sides. Safety during active evasion while cloaked is ok, but not being unvulnerable afk all the time while cloaked.

Illustrated by your line:. No that is not. But yes, i dont like the cloaky people. I will hunt them. Give me the tools for that. Not a fan of those who stealth edit their threads, changing titles etc in order to try and change the focus of the thread is uncool.

Because initial Title missleaded those like you to one Aspekt of thinking. I will one possibility to hunt cloaked peoples, whether they like it or not. Or be aware, that those cloakys are nearby or not. I think this thread says what I mean even better than mine. Ingame counter to cloaking please? Rigs will not be replaced. Do you think this is good enough to give people incentive to join? More topics from this board This game isnt dead.

Someone please help me with eve online? Build 1 Answer Where to buy? General 2 Answers. Ask A Question. Browse More Questions. Keep me logged in on this device. Forgot your username or password? User Info: F00tballguy F00tballguy 12 years ago 1 Why do people fit cloak on their mothership, can they be scanned out with probes if they are cloaked?

And also, after the cloak is activated, does it stay activated even if you log off? User Info: Barrowhite Barrowhite 12 years ago 2 If you have a cloaking device active you do not show up on probe or directional scanners.



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